8 Books To Read Before Your Next eLearning Project
A different reading list than many I’ve seen, with several selections outside of the main learning field. I’ve only read one of these eight books.
Report Card: Gamification in Learning (What Works?) by Carol Leaman : Learning Solutions Magazine
Lessons learned on what works for gamification: multiple levels, fun, variety, leaderboards, tangible rewards, virtual coaches, progress tracking, social connectivity.
RANDOM.ORG – True Random Number Service
Random number generator. Enter a min and max. Good for making sure your correct answers in multiple choice questions actually are randomly distributed (not always C) and for generating random distractors for numeric questions
Updated E-Learning Authoring Tools Comparison – E-Learning Uncovered
Diane Elkins (E-Learning Uncovered/Artisan E-Learning) ranks tools based on price, ease of use, graphics, animation, interactivity, quizzing, power/flexibility, ADA, mobile, and software simulations.
Diigo. The rest of my favorite links are here.