Curated links on what hiring managers want, storytelling, and tools from outside of L&D that can be useful for instructional designers.
A conversation about role playing games like D&D and instructional design with Christy Tucker, Matthew Pierce, Jonathan Rock, & Luis Malbas.
I’ve created dozens of courses during my career. These two projects stick out as some of the best and worst ID projects I’ve done.
Rance Greene’s new book, Instructional Story Design: Develop Stories that Train, provides a systematic process for creating stories for training.
In this post, I share a guide on becoming an instructional designer, storytelling research, and a tool for creating citations easily.
A prospective client called asking to convert some training to online. This is our (fictionalized) conversation about using a scenario-based approach to the course.
The Backfire Effect is NOT Prevalent: Good News for Debunkers, Humans, and Learning Professionals! –
My response to three common objections to using stories for learning: “Not everyone can be a storyteller,” “Stories are a waste of learners’ time,” and “Stories don’t work for all kinds of training.”
Great science fiction stories have a compelling villain that allows the heroes to be heroic. Does the same apply to storytelling for learning? Should we personify the conflict by using a villain?