A branch and bottleneck scenario structure keeps the complexity of branching scenarios manageable while allowing a deeper progression over time.
I created a Captivate activity with a custom effect using motion and scaling to animate two cars driving away to the horizon. Each car moves depending on how you answer a series of questions. This post explains exactly how I built this activity.
Last week, I posted a rebuttal to Ruth Clark’s claim that “Games Don’t Teach.” In
Ruth Clark posted at ASTD an article titled “Why Games Don’t Teach.” It’s a deliberately
These are my live blogged notes from the webinar. Any typos, awkward phrasing, or errors
Have you ever been tasked with developing e-learning that needed to jolt people out entrenched
If I’m doing software application training, doing it as a webinar isn’t really my first
Welcome to stop #10 on the blog book tour for Learning in 3D! How does
These are my live blogged notes from Tony O’Driscoll’s LearnTrends session on The Immernet Singularity.
Liveblogged notes from the TCC online conference. My notes in italics Presenter(s): Cynthia Calongne, Colorado