ID and eLearning Links (6/3/18)
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Does Gamification Actually Work? Yes, and Here’s Why | BLP
Gamification works when it’s designed thoughtfully and stays focused on learning goals. Sharon Boller shares guidelines and picks apart some questionable research.
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1. Keep game complexity simple, particularly when you are using a game to support relatively short lessons.
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2. Reward players for performance, not completion.
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3. Be cautious with leaderboards.
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4. As much as possible, align the game element choices you use to the learner’s actual job context.
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5. Make the in-game goal align with the learning goal in a reasonable way that “makes sense” for the learners who will play your game or complete your gamified lesson.
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6. Stop thinking you have to make the game super “fun.”
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Custom HTML5 timeline for Articulate Storyline 360
Create a custom seekbar with a web object in Storyline. Only works for HTML5, not Flash. Download their widget for free and use it as a web object on any slide where you need a seekbar. Note: it’s free, but you have to share the post on social media in order to download it.
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Ultimate List Of The Best Online Course Platforms
This is geared toward individual experts or consultants who want to launch their own self-service courses. For most of this audience, they don’t even want to self-host with LearnDash (although he mentions that too). I am periodically contacted by people who fit this audience and don’t have the resources to hire an instructional designer. This might be a helpful article for that audience.
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Vectr – Free Online Vector Graphics Editor
Free tool for creating vector graphics with a desktop and cloud version
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Posted from Diigo. The rest of my favorite links are here.
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